Wonder Workshop Student Design Process Notebooks, Unit 2: Game Design

SKU: M990056 1-CR07-11
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This product has been discontinued. Midwest can source a wide range of items not listed on our web site or in our catalog. Please call customer service for details at (800) 831-5904.

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This product has been discontinued. Midwest can source a wide range of items not listed on our web site or in our catalog. Please call customer service for details at (800) 831-5904.

Wonder Workshop’s comprehensive curricular resources enable teachers to help students practice robotics and coding concepts with Cue the robot.

The consumable notebooks for Unit 2: Game Design delve into concepts such as functions, variables, and conditionals. Use as small group or independent practice in conjunction with the ten lesson plans of Unit 2: Game Design.

  • Getting Started with Unit 2
  • Lesson 1: Review
  • Lesson 2: Understand and Brainstorm
  • Lesson 3: Variables and Functions
  • Lesson 4: Reusable Functions
  • Lesson 5: Functions and Variables with Buttons
  • Lesson 6: Conditionals
  • Lesson 7: Using Conditionals
  • Lesson 8: Plan, Build, and Test
  • Lesson 9: Share and Refine
  • Lesson 10: Present and Reflect

Qty: 1 notebook
Grades: 6-7